Chapter 235: Tokyo Game Show   After a few rounds of fist-pumping and shouting his battle cry, Negata-san, carrying a massive NEGA Saturn console model much larger than himself, revealed his presence.

At that moment, the students gathered in the small booth couldn't help but burst into giggles at the sight of his serious expression.

"Well then, I'll be off." "Please, Negata-san! The future of our Saturn rests in your hands!" "Understood, Yukawa-san.

Leave it to me." As Negata-san slightly bowed his head, the event staff, sporting an impressive grin, revealed his pearly whites.

"Hey, who's that guy?" Glancing at the event staff, Suzuko leaned in, unintentionally catching my attention.

"Does the teacher know him?"

"Well...

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I don't personally know him, but he's quite famous." "Really?" Negata-san, or more appropriately, Negata Sanshiro, had made a pun using his name, carrying the Saturn model on his back...

And Yukawa-san, now an executive or at least a high-ranking official, was the face behind the promotion for the next-gen console, the final console, 'Illusion Cast,' for Saturn.

From the release of Illusion Cast until NEGA dropped out of the console market, he was one of the few who genuinely worked for NEGA.

As Negata Sanshiro pressed the power button on the Saturn enveloping him, powerful music started emanating from what everyone had perceived as a mere prop.

"Wait...

was that a jukebox?" Accompanied by a sound that reminded one of a "war cry," a somewhat absurd and weighty commercial played on various screens at the NEGA booth.

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"A hymn dedicated to the gamers of Japan!" "A man heads forth today along the path of entertainment!" For those not taking gaming seriously, make them realize it with their bodies! Negata Sanshiro! Negata Sanshiro! Negata Satan Shiro! (NEGA Saturn, go!) "Wait, what was that?" "Did he just kick a baseball flying towards him?" "And it was a home run..." The pupils of the academy, fueled by a gulp of medicine, shook at the content of the commercial, professionally made yet somewhat absurd.

Once the anthem, 'NEGA Saturn Go,' reached its second verse, the interlude included Negata Sanshiro's narration.

"Young ones! Is there something you're dedicating yourself to earnestly? Is there something you're fervently passionate about, risking your lives for? Go forth with NEGA Saturn.

Until your fingers break!!!" "Wait...

is this saying to play games until your fingers break, even if you starve to death?" ...It felt incredibly cool in my younger years due to my middle school syndrome boosting it up, but seeing it firsthand now, it felt incredibly cheesy.

I felt like my fingers were curving backward from the cringe.

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But the male students around me, present at the booth, cheered for Negata-san as he passed by.

"Negata Sanshiro! Stay strong!" "You're forever my Masked Rider!!!" "Isn't the Hurricane Kick just incredible? I find Iron Fist more fun and easier than Real Fighter." "Right? The satisfaction of landing a perfect aerial combo is unbeatable." Listening to the praises around, I stroked my chin lost in thought.

As much as I enjoyed RPGs and idol games, nothing beat a fighting game when it came to entertaining friends visiting over...

Suddenly, disgruntled voices behind me caught my attention.

"Why isn't this person moving forward?" "Huh?" "Come on, let's hurry up." Huh? What's happening? Turning to the dissatisfaction of the people, I found myself inadvertently pushed forward, standing in front of a demonstration unit.

With a student holding a gray pad beside me, I reluctantly picked up the pad in front of me.

"Want to play for a bit?" Gripping the pad with both hands, I focused on the screen, witnessing numerous fighters in action.

The student next to me swiftly chose Kazuya as his character, and I, reminiscing briefly, opted for 'Baek Doo San,' a Korean character.

"Round 1! Fight!" Whoosh! Dodging Kazuya's aggressive start with a strong Wind God Fist, I maintained distance, observing his movements.

Though Baek Doo San wasn't considered a powerhouse in the Iron Fist series, he was a character with diverting techniques, such as the easy backdash and the flashy Taekwondo step.

"Wait, why is that person holding the pad like that?" Ignoring the voices from behind, I adeptly began playing with both fingers, remembering forgotten skills as time passed.

As I executed sidesteps and added the Flamingo to my moves, I won two consecutive rounds after a struggling start.

"If only Hwarang were here, it'd be easier..." Throwing a smirk at my defeated opponent, I left the demo area.

Right at that moment, coinciding with the announcement of a new game for Gear Station, a computer-generated, stunningly beautiful woman appeared on a giant screen inside the Sensony booth.

And then, the intense breaking sound.

Vroom!

The users gathered in front of the Sensony booth were staring blankly at the screen as a sports car slid elegantly out of an outside corner on the track in a computer-generated spectacle, amidst gasps from the crowd.

During this gaming era, to compensate for the lack of polygonal expressions, CG videos were heavily utilized.

The beautiful woman on screen, sporting a racing girl outfit akin to something from a motor show, was portrayed in CG rather than polygons.

Captivating the users with her looks reminiscent of a racing girl from a motor show, she went by the name 'Nagase Reiko,' featuring in 'Raging Racer 4,' acclaimed for its exhilarating drifting sequences among the various games released for Gear Station.

Cheers started to echo among the users gathered at the Sensony booth, witnessing this historic opening sequence once again.

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